wxAuiPaneInfo
See external documentation: wxAuiPaneInfo.
See external documentation:
Functions
new() -> wxAuiPaneInfo()
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new(C) -> wxAuiPaneInfo()
C = wxAuiPaneInfo()
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bestSize(This, Size) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Size = {W::integer(), H::integer()}
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bestSize(This, X, Y) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
X = integer()
Y = integer()
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bottom(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
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bottomDockable(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Equivalent to bottomDockable(This, []).
bottomDockable(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {b, boolean()}
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caption(This, C) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
C = chardata() (see module unicode)
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captionVisible(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Equivalent to captionVisible(This, []).
captionVisible(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {visible, boolean()}
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centre(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
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centrePane(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
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closeButton(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {visible, boolean()}
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defaultPane(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
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destroyOnClose(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Equivalent to destroyOnClose(This, []).
destroyOnClose(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {b, boolean()}
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direction(This, Direction) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Direction = integer()
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dock(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
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dockable(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {b, boolean()}
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fixed(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
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float(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
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floatable(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {b, boolean()}
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floatingPosition(This, Pos) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Pos = {X::integer(), Y::integer()}
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floatingPosition(This, X, Y) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
X = integer()
Y = integer()
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floatingSize(This, Size) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Size = {W::integer(), H::integer()}
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floatingSize(This, X, Y) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
X = integer()
Y = integer()
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gripper(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {visible, boolean()}
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gripperTop(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {attop, boolean()}
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hasBorder(This) -> boolean()
This = wxAuiPaneInfo()
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hasCaption(This) -> boolean()
This = wxAuiPaneInfo()
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hasCloseButton(This) -> boolean()
This = wxAuiPaneInfo()
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hasFlag(This, Flag) -> boolean()
This = wxAuiPaneInfo()
Flag = integer()
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hasGripper(This) -> boolean()
This = wxAuiPaneInfo()
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hasGripperTop(This) -> boolean()
This = wxAuiPaneInfo()
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hasMaximizeButton(This) -> boolean()
This = wxAuiPaneInfo()
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hasMinimizeButton(This) -> boolean()
This = wxAuiPaneInfo()
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hasPinButton(This) -> boolean()
This = wxAuiPaneInfo()
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hide(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
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isBottomDockable(This) -> boolean()
This = wxAuiPaneInfo()
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isDocked(This) -> boolean()
This = wxAuiPaneInfo()
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isFixed(This) -> boolean()
This = wxAuiPaneInfo()
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isFloatable(This) -> boolean()
This = wxAuiPaneInfo()
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isFloating(This) -> boolean()
This = wxAuiPaneInfo()
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isLeftDockable(This) -> boolean()
This = wxAuiPaneInfo()
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isMovable(This) -> boolean()
This = wxAuiPaneInfo()
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isOk(This) -> boolean()
This = wxAuiPaneInfo()
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isResizable(This) -> boolean()
This = wxAuiPaneInfo()
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isRightDockable(This) -> boolean()
This = wxAuiPaneInfo()
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isShown(This) -> boolean()
This = wxAuiPaneInfo()
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isToolbar(This) -> boolean()
This = wxAuiPaneInfo()
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isTopDockable(This) -> boolean()
This = wxAuiPaneInfo()
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layer(This, Layer) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Layer = integer()
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left(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
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leftDockable(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {b, boolean()}
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maxSize(This, Size) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Size = {W::integer(), H::integer()}
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maxSize(This, X, Y) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
X = integer()
Y = integer()
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maximizeButton(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Equivalent to maximizeButton(This, []).
maximizeButton(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {visible, boolean()}
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minSize(This, Size) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Size = {W::integer(), H::integer()}
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minSize(This, X, Y) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
X = integer()
Y = integer()
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minimizeButton(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Equivalent to minimizeButton(This, []).
minimizeButton(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {visible, boolean()}
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movable(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {b, boolean()}
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name(This, N) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
N = chardata() (see module unicode)
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paneBorder(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {visible, boolean()}
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pinButton(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {visible, boolean()}
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position(This, Pos) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Pos = integer()
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resizable(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {resizable, boolean()}
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right(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
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rightDockable(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Equivalent to rightDockable(This, []).
rightDockable(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {b, boolean()}
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row(This, Row) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Row = integer()
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safeSet(This, Source) -> ok
This = wxAuiPaneInfo()
Source = wxAuiPaneInfo()
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setFlag(This, Flag, Option_state) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Flag = integer()
Option_state = boolean()
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show(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {show, boolean()}
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toolbarPane(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
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top(This) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
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topDockable(This, Option::[Option]) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
Option = {b, boolean()}
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window(This, W) -> wxAuiPaneInfo()
This = wxAuiPaneInfo()
W = wxWindow() (see module wxWindow)
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destroy(This::wxAuiPaneInfo()) -> ok
Destroys this object, do not use object again