wxMenuBar
(wx)See external documentation: wxMenuBar.
See external documentation:
This class is derived (and can use functions) from:
wxWindow
wxEvtHandler
Functions
new() -> wxMenuBar()
See
append(This, Menu, Title) -> boolean()
This = wxMenuBar()
Menu = wxMenu:wxMenu()
Title = unicode:chardata()
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check(This, Itemid, Check) -> ok
This = wxMenuBar()
Itemid = integer()
Check = boolean()
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enable(This, Options::[Option]) -> boolean()
This = wxMenuBar()
Option = {enable, boolean()}
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enable(This, Itemid, Enable) -> ok
This = wxMenuBar()
Itemid = integer()
Enable = boolean()
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enableTop(This, Pos, Flag) -> ok
This = wxMenuBar()
Pos = integer()
Flag = boolean()
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findMenu(This, Title) -> integer()
This = wxMenuBar()
Title = unicode:chardata()
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findMenuItem(This, MenuString, ItemString) -> integer()
This = wxMenuBar()
MenuString = unicode:chardata()
ItemString = unicode:chardata()
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findItem(This, Id) -> wxMenuItem:wxMenuItem()
This = wxMenuBar()
Id = integer()
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getHelpString(This, Itemid) -> unicode:charlist()
This = wxMenuBar()
Itemid = integer()
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getLabel(This, Itemid) -> unicode:charlist()
This = wxMenuBar()
Itemid = integer()
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getLabelTop(This, Pos) -> unicode:charlist()
This = wxMenuBar()
Pos = integer()
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insert(This, Pos, Menu, Title) -> boolean()
This = wxMenuBar()
Pos = integer()
Menu = wxMenu:wxMenu()
Title = unicode:chardata()
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isChecked(This, Itemid) -> boolean()
This = wxMenuBar()
Itemid = integer()
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isEnabled(This, Itemid) -> boolean()
This = wxMenuBar()
Itemid = integer()
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replace(This, Pos, Menu, Title) -> wxMenu:wxMenu()
This = wxMenuBar()
Pos = integer()
Menu = wxMenu:wxMenu()
Title = unicode:chardata()
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setHelpString(This, Itemid, HelpString) -> ok
This = wxMenuBar()
Itemid = integer()
HelpString = unicode:chardata()
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setLabel(This, Itemid, Label) -> ok
This = wxMenuBar()
Itemid = integer()
Label = unicode:chardata()
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setLabelTop(This, Pos, Label) -> ok
This = wxMenuBar()
Pos = integer()
Label = unicode:chardata()
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destroy(This::wxMenuBar()) -> ok
Destroys this object, do not use object again