wxAuiManager
(wx)See external documentation: wxAuiManager.
See external documentation:
This class is derived (and can use functions) from:
wxEvtHandler
Functions
new() -> wxAuiManager()
Equivalent to new([]).
new(Options::[Option]) -> wxAuiManager()
Option = {managed_wnd, wxWindow:wxWindow()} | {flags, integer()}
See
addPane(This, Window) -> boolean()
This = wxAuiManager()
Window = wxWindow:wxWindow()
Equivalent to addPane(This, Window, []).
addPane(This, Window, Options::[Option]) -> boolean()
This = wxAuiManager()
Window = wxWindow:wxWindow()
Option = {direction, integer()} | {caption, unicode:chardata()}
See
Also:
addPane(This, Window, Pane_info) -> boolean() when
This::wxAuiManager(), Window::wxWindow:wxWindow(), Pane_info::wxAuiPaneInfo:wxAuiPaneInfo().
addPane(This, Window, Pane_info, Drop_pos) -> boolean()
This = wxAuiManager()
Window = wxWindow:wxWindow()
Pane_info = wxAuiPaneInfo:wxAuiPaneInfo()
Drop_pos = {X::integer(), Y::integer()}
See
detachPane(This, Window) -> boolean()
This = wxAuiManager()
Window = wxWindow:wxWindow()
See
getAllPanes(This) -> [wxAuiPaneInfo:wxAuiPaneInfo()]
This = wxAuiManager()
See
getArtProvider(This) -> wxAuiDockArt:wxAuiDockArt()
This = wxAuiManager()
See
getDockSizeConstraint(This) -> {Width_pct::number(), Height_pct::number()}
This = wxAuiManager()
See
getPane(This, Name) -> wxAuiPaneInfo:wxAuiPaneInfo()
This = wxAuiManager()
Name = unicode:chardata()
See
Also:
getPane(This, Window) -> wxAuiPaneInfo:wxAuiPaneInfo() when
This::wxAuiManager(), Window::wxWindow:wxWindow().
insertPane(This, Window, Insert_location) -> boolean()
This = wxAuiManager()
Window = wxWindow:wxWindow()
Insert_location = wxAuiPaneInfo:wxAuiPaneInfo()
Equivalent to insertPane(This, Window, Insert_location, []).
insertPane(This, Window, Insert_location, Options::[Option]) -> boolean()
This = wxAuiManager()
Window = wxWindow:wxWindow()
Insert_location = wxAuiPaneInfo:wxAuiPaneInfo()
Option = {insert_level, integer()}
See
loadPaneInfo(This, Pane_part, Pane) -> ok
This = wxAuiManager()
Pane_part = unicode:chardata()
Pane = wxAuiPaneInfo:wxAuiPaneInfo()
See
loadPerspective(This, Perspective) -> boolean()
This = wxAuiManager()
Perspective = unicode:chardata()
Equivalent to loadPerspective(This, Perspective, []).
loadPerspective(This, Perspective, Options::[Option]) -> boolean()
This = wxAuiManager()
Perspective = unicode:chardata()
Option = {update, boolean()}
See
savePaneInfo(This, Pane) -> unicode:charlist()
This = wxAuiManager()
Pane = wxAuiPaneInfo:wxAuiPaneInfo()
See
setArtProvider(This, Art_provider) -> ok
This = wxAuiManager()
Art_provider = wxAuiDockArt:wxAuiDockArt()
See
setDockSizeConstraint(This, Width_pct, Height_pct) -> ok
This = wxAuiManager()
Width_pct = number()
Height_pct = number()
See
setManagedWindow(This, Managed_wnd) -> ok
This = wxAuiManager()
Managed_wnd = wxWindow:wxWindow()
See
showHint(This, Rect) -> ok
This = wxAuiManager()
Rect = {X::integer(), Y::integer(), W::integer(), H::integer()}
See
destroy(This::wxAuiManager()) -> ok
Destroys this object, do not use object again